AI Insights · Timothy · December 2021
Top 5 Tycoon Games in Croatia in Q4 2021: Performance Insights
Explore the performance metrics of the top 5 tycoon games in Croatia during Q4 2021, featuring trends in weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top tycoon games in Croatia demonstrated varied performance trends across key metrics such as weekly downloads, revenue, and active users. Here’s a detailed look at the top 5 tycoon games, with data sourced from Sensor Tower.
Township saw its weekly revenue peak at approximately $3.1K in late October, with fluctuations throughout the quarter, ending December with around $2.2K. Downloads showed a general decline from 1.7K in late September to 1.0K at the end of November, before a slight uptick to 1.5K in the last week of December. Active users remained relatively stable, starting at around 22K and closing the quarter at a similar level.
Klondike Adventures: Farm Game experienced consistent weekly revenue, with a peak of $2.2K in late October and another high of $2.1K in mid-December. Downloads were highest in early November at 1.3K but saw a decrease to around 500-600 towards the end of the year. Active users showed a slight decline, beginning at 7.8K and ending the quarter at 7.6K.
Family Island — Farming game maintained steady weekly revenue, peaking at approximately $2.7K in the last week of December. Downloads peaked at 989 in late November, with a consistent range of 700-900 throughout the quarter. Active users fluctuated slightly, starting at 3.7K and ending the quarter at 3.6K.
Hay Day showed varied weekly revenue, with notable peaks at $1.2K in early November and late November. Downloads remained stable, mostly in the range of 700-800, with a peak of 865 in late December. Active users exhibited a significant increase from 18.3K in late September to 26.4K by the end of December.
Zoo 2: Animal Park had lower weekly revenue compared to other games, peaking at around $708 in mid-December. Downloads varied, reaching a high of 1.1K in late October and settling around 600-800 towards the end of the year. Active users showed a general upward trend, starting at 13K and ending the quarter at 13.2K.
For more detailed insights and data, visit Sensor Tower.